Free IRIS T-6A Alpha Test/taster aircraft

If you have a payware prog whether it be a model, scenery or utility that you have tried.. tell us about it here.

Moderators: Guru's, The Ministry

User avatar
Chris Sykes
Concorde
Concorde
Posts: 1658
Joined: 18 Apr 2006, 11:50
Location: Northampton

Post by Chris Sykes »

LOL Calypsos.... didnt you read DB's post???
IRIS - David Brice wrote:Oh and I want to pass a large thanks to Rick Piper for the assistance he's given so far.. Rick is responsible for how well this baby flies.. :) :welldone:

Jason32
Trident
Trident
Posts: 318
Joined: 20 Oct 2006, 14:38
Location: Willenhall, West Midlands, United Kingdom

Post by Jason32 »

Ricks going to be rolling in the cash when he gets his slice of the sales :worried: CHEERS
Image

User avatar
Rick Piper
The Gurus
Posts: 4766
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Post by Rick Piper »

Hi Jason

No cash thanks.

I offered a little thankyou to David as he has helped me a good few times in the last 5 years when i have been stuck.

One Good turn..................... etc etc.

there is more to Flightsim than money :worried:

Regards
Rick :wink:

User avatar
Chris Sykes
Concorde
Concorde
Posts: 1658
Joined: 18 Apr 2006, 11:50
Location: Northampton

Post by Chris Sykes »

lol like freebies!!! Why you think i do testing :thumbsup: :lol:

User avatar
Paul K
Red Arrows
Red Arrows
Posts: 7636
Joined: 12 Jun 2005, 16:41
Location: Norfolk UK

Post by Paul K »

At the risk of sounding X-challenged, can someone explain, in layman's terms, what 'bump mapping' actually is ? :smile:

User avatar
d0mokun
Trident
Trident
Posts: 312
Joined: 13 Nov 2005, 21:10
Location: Nowhere particular

Post by d0mokun »

It does what it says on the tin.. brings out bumps etc- another term )ish) for 'height' mapping.

Dan
Image

User avatar
Rick Piper
The Gurus
Posts: 4766
Joined: 18 Jun 2004, 17:20
Location: In front of screen learning 3ds max :/ ...............Done it :)

Post by Rick Piper »

Hi Paul

It's an extra layer in a texture that can make bumps & lines stand out or recess without needing to model the part with it's full detail.

ie: the rivets stick up in full 3d just by texture so it saves framerate over making the rivets with polygons.

Sadly i can't use the system yet as FSDS does not yet support all the new stuff and looks like it will be a long time before it does if ever :worried: .

Regards
Rick :wink:

IRIS - David Brice
Chipmunk
Chipmunk
Posts: 19
Joined: 24 Apr 2006, 16:32

Post by IRIS - David Brice »

Rick Piper wrote:Hi Jason

No cash thanks.

I offered a little thankyou to David as he has helped me a good few times in the last 5 years when i have been stuck.

One Good turn..................... etc etc.

there is more to Flightsim than money :worried:

Regards
Rick :wink:
Lol, no Rick has not come over to the dark side..lol. I had no idea how to model a turboprop trainer and Rick offered to give it a go for me... in my opinion it's a bloody wonderful job..lol. :welldone:

:) Now I've got to get back to coding gauges....now THAT is a pain in the :-# lol
Image

User avatar
Techy111
Battle of Britain
Battle of Britain
Posts: 3319
Joined: 15 Aug 2007, 13:51
Location: Coming out of Retirement.

Re: Free IRIS T-6A Alpha Test/taster aircraft

Post by Techy111 »

Hi there i am new to this site and wanna thank all the developers here Thx :)

As for the T-6A i got the test A/C and forgive me if this has been posted but i get this irregularity with the wingtip lights-----

Image

Is it me or is it still WIP ?

Thx :welldone:

Techy


E-mail sent to IRIS Simulation with screenie.
The last surviving and complete Vickers Vanguard....."Superb"
ImageImageImage

User avatar
Chris Trott
Vintage Pair
Vintage Pair
Posts: 2591
Joined: 26 Jun 2004, 05:16
Location: Houston, Texas, USA
Contact:

Re: Free IRIS T-6A Alpha Test/taster aircraft

Post by Chris Trott »

It's you unfortunately.

Post Reply