Went for it today at Flightsim (All Nodes) why not?.....It's freeeeeee!! so thought I would post a few pictures. Flies well even when the slider is set full right on realistic, does not have the 'OMG the earth is repelling me' about it at all. :o
Waiting for the squadron.
With the RAF on exercise in Scotland to pick up troops
2D cockpit view
Virtual cockpit
Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
Nigel H-J wrote:Went for it today at Flightsim (All Nodes) why not?.....It's freeeeeee!! so thought I would post a few pictures. Flies well even when the slider is set full right on realistic, does not have the 'OMG the earth is repelling me' about it at all. :o
Regards
Nigel.
Thanks for posting Nigel. I usually pass on helicopters because I am rubbish at flying them, but this one is fairly easy to control, even for me!
It is my understanding (and experience) that all FS2004 paints will port over to FSX, given the addition of a little texture.cfg file (that includes fallback folders) and making a little 512x256 thumbnail.jpg. Dan did a fine job of making a specular map that works for all addon paints... and so far all of mine do. I don't have the BEA one, but many, many others. Dan updated the new FSX release from the first one Alphasim posted a few weeks ago, so some of you may not have Dan's new generic specular map. In this case I'd advise you to return to "all nodes" and re-download.
BTW, how DID you get the cabin door of the Whirlwind to open? I've always had a problem opening the 2nd exit (or any exit other than the main exit). FSX seems to read Ctrl+E+2 too fast, making panels appear and disappear and the main exit to open, close, open, close like a scene from a Benny Hill sketch! Can anyone tell me how they get around this??
Formerly "Airtrooper"
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