Alphasims' Freeware S-55 / Whirlwind
Moderators: Guru's, The Ministry
Alphasims' Freeware S-55 / Whirlwind
Went for it today at Flightsim (All Nodes) why not?.....It's freeeeeee!! so thought I would post a few pictures. Flies well even when the slider is set full right on realistic, does not have the 'OMG the earth is repelling me' about it at all. :o
Waiting for the squadron.
With the RAF on exercise in Scotland to pick up troops
2D cockpit view
Virtual cockpit
Regards
Nigel.
Waiting for the squadron.
With the RAF on exercise in Scotland to pick up troops
2D cockpit view
Virtual cockpit
Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
- DispatchDragon
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Re: Alphasims' Freeware S-55 / Whirlwind
Nigel if you pop over to us
There are ALL three flavors of BEA paints by Mr Russel(l) himself
Leif
There are ALL three flavors of BEA paints by Mr Russel(l) himself
Leif
Re: Alphasims' Freeware S-55 / Whirlwind
:doho: Trust me, lag behind all the goodies as usual. On my way there now Leif, many thanks.
Regards
Nigel.
Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
- Garry Russell
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Re: Alphasims' Freeware S-55 / Whirlwind
Thanks for the plug Leif
Garry
Garry
Garry
"In the world of virtual reality things are not always what they seem."
"In the world of virtual reality things are not always what they seem."
Re: Alphasims' Freeware S-55 / Whirlwind
Now with the great Russell re-paint.
Many thanks for the pointer Leif.
Regards
Nigel.
Many thanks for the pointer Leif.
Regards
Nigel.
I used to be an optimist but with age I am now a grumpy old pessimist.
Re: Alphasims' Freeware S-55 / Whirlwind
Thanks for posting Nigel. I usually pass on helicopters because I am rubbish at flying them, but this one is fairly easy to control, even for me!Nigel H-J wrote:Went for it today at Flightsim (All Nodes) why not?.....It's freeeeeee!! so thought I would post a few pictures. Flies well even when the slider is set full right on realistic, does not have the 'OMG the earth is repelling me' about it at all. :o
Regards
Nigel.
Nigel²
- Bridon Bear
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Re: Alphasims' Freeware S-55 / Whirlwind
Nice shots....be great to have those three BEA textures converted to the FSX version.......any takers.?
Bridon Bear
Bridon Bear
- Garry Russell
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Re: Alphasims' Freeware S-55 / Whirlwind
I was a bugger to line up those pinstripes over the nose as they are in severval seperate sections :o
So if anyone want to convert my textures or use them as a templete or basis, feel free to do so.
Garry
So if anyone want to convert my textures or use them as a templete or basis, feel free to do so.
Garry
Garry
"In the world of virtual reality things are not always what they seem."
"In the world of virtual reality things are not always what they seem."
- spatialpro
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Re: Alphasims' Freeware S-55 / Whirlwind
It is my understanding (and experience) that all FS2004 paints will port over to FSX, given the addition of a little texture.cfg file (that includes fallback folders) and making a little 512x256 thumbnail.jpg. Dan did a fine job of making a specular map that works for all addon paints... and so far all of mine do. I don't have the BEA one, but many, many others. Dan updated the new FSX release from the first one Alphasim posted a few weeks ago, so some of you may not have Dan's new generic specular map. In this case I'd advise you to return to "all nodes" and re-download.
My texture.cfg for addon paints look like this:
[fltsim]
fallback.1=..\texture.shared
fallback.2=..\texture
HTH?
Andy
My texture.cfg for addon paints look like this:
[fltsim]
fallback.1=..\texture.shared
fallback.2=..\texture
HTH?
Andy
Formerly "Airtrooper"
i9-10900KF, 64Gb RAM,
RTX 3090, HP Reverb G2, Win10 Pro 64-bit
Saitek Combat Rudder Pedals, Saitek X52 Pro
- spatialpro
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Re: Alphasims' Freeware S-55 / Whirlwind
Nigel et al,
BTW, how DID you get the cabin door of the Whirlwind to open? I've always had a problem opening the 2nd exit (or any exit other than the main exit). FSX seems to read Ctrl+E+2 too fast, making panels appear and disappear and the main exit to open, close, open, close like a scene from a Benny Hill sketch! Can anyone tell me how they get around this??
BTW, how DID you get the cabin door of the Whirlwind to open? I've always had a problem opening the 2nd exit (or any exit other than the main exit). FSX seems to read Ctrl+E+2 too fast, making panels appear and disappear and the main exit to open, close, open, close like a scene from a Benny Hill sketch! Can anyone tell me how they get around this??
Formerly "Airtrooper"
i9-10900KF, 64Gb RAM,
RTX 3090, HP Reverb G2, Win10 Pro 64-bit
Saitek Combat Rudder Pedals, Saitek X52 Pro