
Transparent VC in the Maltby models...
Moderators: Guru's, The Ministry
- speedbird591
- Battle of Britain
- Posts: 4038
- Joined: 24 Jun 2004, 05:56
- Location: Wiltshire, UK
- Contact:
- Garry Russell
- The Ministry
- Posts: 27180
- Joined: 29 Jan 2005, 00:53
- Location: On the other side of the wall
Re: Transparent VC in the Maltby models...
:ospeedbird591 wrote:FS9 he could use


Garry
Garry

"In the world of virtual reality things are not always what they seem."

"In the world of virtual reality things are not always what they seem."
Re: Transparent VC in the Maltby models...
I'd love the Comet.bhorse wrote:Copy the files that are suppose to be placed into the FS9 Texture folder, into the aircraft texture folder or folders.
I have the BAC1-11 the Comet IV and the Trident all in FSX and they work just fine.
Brian.H
I like this flight simming, it's fun.....


Re: Transparent VC in the Maltby models...
Don't think I'm running DX10, but I'll check it. I'll also check the transparancy slider, although I don't think that's set incorrectly either.Ben Watson wrote:Dan has it... I'm sure this is DX10 preview mode! The files were copied from my machine and have all the texture.cfg files in the correct place, so it has to be something to do with config.
Ant, can you try switching off DX10 mode in FSX please?
I like this flight simming, it's fun.....


Re: Transparent VC in the Maltby models...
I've tried with and without antialaising, transparency is set at 0% and I'm still trying to find out which version of DX I have. 

I like this flight simming, it's fun.....


Re: Transparent VC in the Maltby models...
Doesn't matter which version of directx you have, if you have the possibility to switch off the DX10 Preview option within FSX, do that.
(you can always find out by typing in dxdiag in the "Run" box)
Unless you run Windows7 (DX11) you'll be on either (DX10 - Vista) or (DX9 - XP)
But as FSX wasn't built for DX10, there is absolutely no reason to have this option switched on.
You must have a DirectX 10 graphics adapter to enable the DirectX 10 features (the check box for DirectX 10 is not visible if you don't have compatible hardware)
To dis- or enable DirectX 10 in Flight Simulator X, open the Settings - Graphics dialog box.
(you can always find out by typing in dxdiag in the "Run" box)
Unless you run Windows7 (DX11) you'll be on either (DX10 - Vista) or (DX9 - XP)
But as FSX wasn't built for DX10, there is absolutely no reason to have this option switched on.
You must have a DirectX 10 graphics adapter to enable the DirectX 10 features (the check box for DirectX 10 is not visible if you don't have compatible hardware)
To dis- or enable DirectX 10 in Flight Simulator X, open the Settings - Graphics dialog box.
Re: Transparent VC in the Maltby models...
I'm Windows XP. DX9.
Also, I assume that strobes aren't meant to work as the switch says inop on the panel. I also can't get the APU past 'start' to actually say 'run', even though I can start the engines. Otherwise, I love this aircraft, it's great!
Also, I assume that strobes aren't meant to work as the switch says inop on the panel. I also can't get the APU past 'start' to actually say 'run', even though I can start the engines. Otherwise, I love this aircraft, it's great!

I like this flight simming, it's fun.....


Re: Transparent VC in the Maltby models...
You never said which version of FSX you have?
FSX
FSXSP1
FSXSP2
FSXAcc
FSX
FSXSP1
FSXSP2
FSXAcc
Re: Transparent VC in the Maltby models...
Sorry, it's FSX with Acc.
I like this flight simming, it's fun.....


Re: Transparent VC in the Maltby models...
Don't know if this is a clue or not, but sometimes when I go back to VC, the rest of the cockpit comes back for a split second then goes back as to it was.
I like this flight simming, it's fun.....

