gypsymoth wrote:Just a quick thought or 2: could you remove just the offending bmp files which would remove the misplaced tanks? or use Afcad to drag the scenery to the right place? I've just moved a WW2 airfield to a new location using Afcad2. My added Instant Scenery items didn't follow but that's another problem!!!
Removing just the .bmp files will leave untextured grey shells. You will have to identify the correct .bgl file. I would not remove any texture files since they meay be used by other locations where the storage tanks are properly on land. There arn't many .bgl files and P.I.P.,Wilton, Billingham and Seals Sands are likely candidates in the UK REFINERIES scenery folder. In the UK FUEL STORAGE DEPOTS scenery folder if you have it, try TEES.bgl. I can't really be more specific but maybe someone from that area of the UK familair with the fuel depots can be. Trial and error is the only way I know how to do this.
You could also try using an exclude tool to remove just the objects in the water. I often use ExcBuider V2 by Paavo Pihelgas. It should be at Avsim along with a good tutorial by David Marshall. Come to think of it, this may be the easiest way to clean up the scenery - you will be minus those tanks that were in the water, but hey - you can't have everything.
AFCAD will not work to move anything other than airport runways, taxiways ramps, parking spaces etc.
Nigel²