Neither intuitive or obvious. That sort'a sums up the advances made by the FSX team in one very small, succinct sentence
I'm still a bit confused as to how you 'save' a VC window 'View' though while I have enough monitors to make this happen.. I have no intention of making it so
Neither intuitive or obvious. That sort'a sums up the advances made by the FSX team in one very small, succinct sentence
I'm still a bit confused as to how you 'save' a VC window 'View' though while I have enough monitors to make this happen.. I have no intention of making it so
ATB
DaveB
Dave,
my previous post is still not the full story! I am expecting the OP to say "I did what you said, the 4 views come up on the correct monitors but they are not full screen"
What you have do next is open FLT file of that "Default Flight" and for each entry [Window.x] edit the 'ScreenUniCoords' and 'UndoCoords'
An alternative method (and probably preferable) is to use Camera Definition views for the Multi Monitors rather than VC views
I've no intention of trying this but I hope Tim pop's back and gives it a go
Would this be aircraft specific or one shot fit's all?? I'm guessing that some alteration may be necessary if you chose to use Camera Definition views but once you have it setup there or thereabouts, it would be less painful than having to set it up from scratch each time you load the sim
I've no intention of trying this but I hope Tim pop's back and gives it a go
Would this be aircraft specific or one shot fit's all?? I'm guessing that some alteration may be necessary if you chose to use Camera Definition views but once you have it setup there or thereabouts, it would be less painful than having to set it up from scratch each time you load the sim
ATB
DaveB
It would be aircraft specific as both the VC views and Camera Definition views are relative to the aircraft's datum.